+ ClientSize adaption
+ more statistics and timing * improved FastPixel with working code for odd row images
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+7
-4
@@ -3,20 +3,23 @@ using System.Drawing;
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namespace vampi {
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public abstract class Settings {
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public const int size = 43;
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public const int size = 500;
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public const int coveragePercent = 77;
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public const int vampireRatio = 3;
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public const int drawEveryNthStep = 1;
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public const int drawEveryNthStep = 1;
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public const ConsoleColor colorHuman = ConsoleColor.Green;
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public const ConsoleColor colorHumanInfected = ConsoleColor.DarkMagenta;
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public const ConsoleColor colorVampire = ConsoleColor.Red;
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public const ConsoleColor colorEmpty = ConsoleColor.Gray;
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public static Color[] guiColorHuman = {Color.FromArgb(0, 60, 0), Color.LimeGreen};
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/* public static Color guiColorHuman = Color.LimeGreen;
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public static Color guiColorHumanInfected = Color.DarkMagenta;
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public static Color guiColorVampire = Color.Red;
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*/ public static Color[] guiColorHuman = {Color.FromArgb(0, 60, 0), Color.LimeGreen};
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public static Color[] guiColorHumanInfected = {Color.FromArgb(60, 0, 60), Color.DarkMagenta};
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public static Color[] guiColorVampire = {Color.FromArgb(60, 0, 0), Color.Red};
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public static Color guiColorEmpty = Color.Gray;
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public static Color guiColorEmpty = Color.Silver;
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public static Font guiFont = new Font("sans-serif", 8);
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public static Brush guiFontBrush = Brushes.Black;
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