--- title: Evoluent Vertical Mouse 3 layout: default created: 2009-02-09 17:50:56 +0100 updated: 2009-02-10 00:01:22 +0100 toc: false tags: - know-how - hardware - evoluent - verticalmouse - mouse --- ![Evoluent Vertical Mouse 3]({{ site.url }}/assets/vm3_sm.jpg) * **Homepage:** [evoluent.com](http://www.evoluent.com/vm3.html) Remapping buttons in Linux ========================== You can use the following command to remap the buttons: xinput set-button-map ... The `` is shown in the `xinput list` output - you can use the name as a string or the id number. You can query the actual button state using `xinput query-state `. The mouse has following button-ids: | Button | ID | |:----------------------|:--:| | Thumb button | 9 | | Index finger button | 1 | | Middle finger button | 8 | | Ring finger button | 3 | | Wheel button | 2 | | Wheel up | 4 | | Wheel down | 5 | See [remapping mouse buttons]({% post_url 2009-07-17-remapping-mouse-buttons %}) on what buttons X11 recognizes. According to this the default configuration (`xinput set-button-map 1 2 3 4 5 6 7 8 9`) would give you middle click on the wheel button and right-click on the middle finger. The ring finger button would be for special use as well as the thumb button. I for myself prefer having the middle-button on the middle finger and the right-click on the ring finger. So I mapped 8→3 and 3→2 and I also mapped 9→8 and 2→9 to have the wheel button and thumb button for special use in some programs which make use of additional buttons. My final `xinput` line looks like this: # input id: 1 2 3 4 5 6 7 8 9 xinput set-button-map 1 9 2 4 5 6 7 3 8 You could also map 9→6 and 2→7 to have the 2 additional buttons emulate *Wheel left* and *Wheel right*: # input id: 1 2 3 4 5 6 7 8 9 xinput set-button-map 1 7 2 4 5 8 9 3 6