2015-03-01 00:53:21 +00:00
|
|
|
---
|
|
|
|
created: 2008-07-23 21:31:36 +0200
|
2022-01-23 17:14:59 +00:00
|
|
|
language: en
|
|
|
|
layout: redirect
|
|
|
|
layout_old: default
|
|
|
|
redirect_to: https://blog.mbirth.de/archives/2008/07/23/wii-savegame-editing.html
|
2015-03-01 00:53:21 +00:00
|
|
|
tags:
|
2022-01-23 17:14:59 +00:00
|
|
|
- know-how
|
|
|
|
- hacking
|
|
|
|
- hardware
|
|
|
|
- nintendo
|
|
|
|
- wii
|
|
|
|
title: Wii Savegame Editing
|
|
|
|
toc: false
|
|
|
|
updated: 2008-07-23 21:31:58 +0200
|
2015-03-01 00:53:21 +00:00
|
|
|
---
|
2022-01-23 17:14:59 +00:00
|
|
|
|
2015-03-01 00:53:21 +00:00
|
|
|
Savegames, as well as almost all other files, are encrypted using some crypto magic. The keys were found and now there
|
|
|
|
are some tools to decrypt and recrypt the savegames called [Segher's Wii.git](http://wiibrew.org/wiki/Segher's_Wii.git).
|
|
|
|
|
|
|
|
To compile them, you need to also compile OpenSSL, add the `include`-directory of OpenSSL to the search path for gcc and
|
|
|
|
also point the `ld` to the compiled libcrypto.a.
|
|
|
|
|
|
|
|
After that, find the 3 interesting keys on [HackMii](http://hackmii.com/2008/04/keys-keys-keys/), which are `md5-blanker`,
|
|
|
|
`sd-iv` and `sd-key`.
|
|
|
|
|
|
|
|
Create a directory `~/.wii` and put the 3 keys in ***binary*** form in there. (No text file with the values as numbers
|
|
|
|
and letters but binary files with exactly 16 Bytes per file. Use `ghex2` or such.)
|
|
|
|
|
2022-01-23 17:14:59 +00:00
|
|
|
If everything is correct, you can uncompress savegames data.bin using `tachtig` and recompress them using `twintig`.
|