1
0
mirror of https://github.com/mbirth/wiki.git synced 2024-09-20 06:33:24 +01:00

Added windows-mobile posts.

This commit is contained in:
Markus Birth 2015-04-14 01:18:03 +02:00
parent eff6f81a7b
commit d5710c27e9
4 changed files with 117 additions and 0 deletions

View File

@ -0,0 +1,45 @@
---
title: HTC Universal shuts down at xx% of battery left
layout: default
created: 2008-07-15 00:14:06 +0200
updated: 2008-07-15 00:14:06 +0200
toc: false
tags:
- know-how
- software
- windows-mobile
- htc-universal
---
(from: <http://forum.xda-developers.com/showthread.php?p=1790263#post1790263>)
> Fellow universal users who suffer from battery problems, i know this issue is reccuring and is in many threads and
> forums now. However i am sorry to increase the talk in another thread. I just thought i would share my peice of
> advice.
>
> Attached is a pic of the universal battery and below is a little procedure that you might wanna try.
>
> Lets say your universal battery is dying after 10 mins and you just had charged it overnight (meter says it died at
> 95% or whatever.. ) here is what you do.
>
> 1. take the battery out locate the pin provided in this pic attached. its the second pin from the top if you are
> holding the battery with the connector being to the upper right corner (just see the pic)
> 1. cover this pin with a thin peice of tape that you will leave temporarily. till the battery fully dies.
> 1. turn your universal on after placing the battery in it again
> 1. change the power settings in a way that leaves the universal on for all the time unless you manually turn it off..
> so all the power savings are off.
> 1. let your battery drain all the way until it just turns the universal off.
> 1. take the battery out and remove the insulation from that pin
> 1. turn your universal on again and let it charge overnight or till the light turns green.
> 1. this fixed my universals' battery and now mine turns off at 5%
>
> p.s. while the universal is running and the pin is insulated you will notice that the battery indicator that shows
> the percentage left doesn't work. (thats the whole point making the ppc blind and not being able to read how much is
> in the batter and take full advantage of whats in it as far as power goes, this will make the battery realize that it
> was drained more than usual and forces it to recalculate or recalibrate itself.
>
> by the way you will also notice that the universal wont be able to get charged while that pin is insulated. so again
> my advice is fully charge your battery , take it out, insulate the pin then drain it all the way, take the insulation
> out and recharge until light is green.
>
> please post if you had a successful result and hopefully for all who are suffering from this battery problem now they
> have one more

View File

@ -0,0 +1,24 @@
---
title: Flashing HTC devices from Linux
layout: default
created: 2008-09-13 00:47:08 +0200
updated: 2008-09-13 00:47:08 +0200
toc: false
tags:
- know-how
- software
- windows-mobile
- linux
---
To flash HTC devices under Linux, there is the [HTCFlasher](http://code.google.com/p/htc-flasher/) tool.
You might be missing the `/dev/ttyUSB0` device in recent Ubuntu installations. To fix this, use `lsusb` and look for
the device ID of a *Microsoft Corp. Generic PPC Flash device* (if in bootloader mode). Now do a
sudo modprobe usbserial vendor=0x045e product=0x00ce
or add the following line to your `/etc/modules`:
usbserial vendor=0x045e product=0x00ce
The ID here is that of my HTC Universal.

View File

@ -0,0 +1,35 @@
---
title: VGA mode for older WM programs
layout: default
created: 2009-02-02 23:41:46 +0100
updated: 2009-02-02 23:41:46 +0100
toc: false
tags:
- know-how
- software
- windows-mobile
---
Most older programs, like [The Dog Ate It](http://www.birdsoft.biz/dogateit2.htm) are using the old 240x320 format with
double pixel size. So for TDAI, this had the effect, that the ClearTyped text was badly readable because of the big
pixels.
The problem is that these old programs don't bring the `HI_RES_AWARE` flag which causes this double pixel mode, i.e.
the program thinks the screen has only 240x320 pixels but Windows Mobile paints every pixel as 2x2 pixels on the screen
- including ClearType fonts.
So I found [pocketnow.com](http://pocketnow.com/index.php?a=portal_detail&t=reviews&id=702) which suggests to download
the [MuiTest application](http://www.tweaks2k2.com/portal/filemgmt/singlefile.php?lid=16) and unpack it into any folder.
There you'll find a file `MuiTest.exe.0409.mui`. This file only contains the statement that the application should be
run in VGA mode - and this is transferable to any other application. So for TDAI, the executable is named
`TheDogAteIt.exe` so you have to rename the MUI file to `TheDogAteIt.exe.0409.mui` and put it in the same directory on
the device. Now, TDAI should run in VGA.
This trick also makes [Vectorsoft Draw](http://www.vectorsoft.gr/site/draw/index.htm) more usable (although the toolbar
with the forms disappears) and the [VBB fahrinfo](http://www.vbbonline.de/index.php?cat=436&sCat=12) shows more results
on a page.
<p><div class="notewarning" markdown="1">
The MUI file is not signed and thus Windows Mobile might bring a red warning when trying to start such a program. You
can disable this behavior using the [Device Security Manager](http://www.microsoft.com/downloads/details.aspx?FamilyID=7E92628C-D587-47E0-908B-09FEE6EA517A&displaylang=en)
from the PowerToys.
</div></p>

View File

@ -0,0 +1,13 @@
---
title: Ringtones on SD-card in Windows Mobile
layout: default
created: 2010-07-21 19:54:24 +0200
updated: 2010-07-21 19:54:24 +0200
toc: false
tags:
- know-how
- software
- windows-mobile
---
To let *Windows Mobile* find ringtones on the SD card, they have to be in a special folder. For *Windows Mobile 6.5*
this is `\Storage Card\My Documents\Ringtones` - or `\Speicherkarte\My Documents\Ruftöne` on a German system.