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2009-03-17 20:41:05 +0100 | en | redirect | default | https://blog.mbirth.de/archives/2009/03/17/extract-sound-from-roms.html |
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Extract Sound from ROMs | false | 2009-03-17 20:41:05 +0100 |
To extract sounds (or graphics) from a ROM, you'll need the [ndstool]({% post_url 2009-03-16-ndstool %}) and ndssndext.
First extract the game data from ROM:
ndstool -x -d data <filename>.nds
This will create a new directory data
containing all the game data. In there you'll most probably find a file *.sdat
somewhere. This is a sound archive format. Now run this through the ndssndext
(I had to use WinE):
wine ndssndext.exe sound_data.sdat
This creates a new folder which contains more folders with the actual contents from the .sdat
-file. These can be MIDI
files and/or (converted) WAV files.