mirror of
https://github.com/mbirth/wiki.git
synced 2024-12-25 23:04:06 +00:00
905 B
905 B
title | language | layout | created | updated | toc | tags | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Extract Sound from ROMs | en | default | 2009-03-17 20:41:05 +0100 | 2009-03-17 20:41:05 +0100 | false |
|
To extract sounds (or graphics) from a ROM, you'll need the [ndstool]({% post_url 2009-03-16-ndstool %}) and ndssndext.
First extract the game data from ROM:
ndstool -x -d data <filename>.nds
This will create a new directory data
containing all the game data. In there you'll most probably find a file *.sdat
somewhere. This is a sound archive format. Now run this through the ndssndext
(I had to use WinE):
wine ndssndext.exe sound_data.sdat
This creates a new folder which contains more folders with the actual contents from the .sdat
-file. These can be MIDI
files and/or (converted) WAV files.