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wiki.mbirth.de/know-how/hacking/nintendo-wii/_posts/2008-07-23-savegame-editing.md

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---
created: 2008-07-23 21:31:36 +0200
language: en
layout: redirect
layout_old: default
redirect_to: https://blog.mbirth.de/archives/2008/07/23/wii-savegame-editing.html
tags:
- know-how
- hacking
- hardware
- nintendo
- wii
title: Wii Savegame Editing
toc: false
updated: 2008-07-23 21:31:58 +0200
---
Savegames, as well as almost all other files, are encrypted using some crypto magic. The keys were found and now there
are some tools to decrypt and recrypt the savegames called [Segher's Wii.git](http://wiibrew.org/wiki/Segher's_Wii.git).
To compile them, you need to also compile OpenSSL, add the `include`-directory of OpenSSL to the search path for gcc and
also point the `ld` to the compiled libcrypto.a.
After that, find the 3 interesting keys on [HackMii](http://hackmii.com/2008/04/keys-keys-keys/), which are `md5-blanker`,
`sd-iv` and `sd-key`.
Create a directory `~/.wii` and put the 3 keys in ***binary*** form in there. (No text file with the values as numbers
and letters but binary files with exactly 16 Bytes per file. Use `ghex2` or such.)
If everything is correct, you can uncompress savegames data.bin using `tachtig` and recompress them using `twintig`.